public GetRibbonBackColor1 ( PaletteState state ) : Color | ||
state | PaletteState | Palette value should be applicable to this state. |
return | Color |
public Color GetRibbonBackColor1(PaletteState state)
{
if (BackColor1 != Color.Empty)
return BackColor1;
else
return _inheritBack.GetRibbonBackColor1(state);
}