public PopulateFromBase ( PaletteState state ) : void | ||
state | PaletteState | Palette state to use when populating. |
return | void |
public virtual void PopulateFromBase(PaletteState state)
{
// Get the values and set into storage
Draw = GetContentDraw(state);
Hint = GetContentShortTextHint(state);
Trim = GetContentShortTextTrim(state);
Color1 = GetContentShortTextColor1(state);
Color2 = GetContentShortTextColor2(state);
ColorStyle = GetContentShortTextColorStyle(state);
ColorAlign = GetContentShortTextColorAlign(state);
ColorAngle = GetContentShortTextColorAngle(state);
Image = GetContentShortTextImage(state);
ImageStyle = GetContentShortTextImageStyle(state);
ImageAlign = GetContentShortTextImageAlign(state);
}
/// <summary> /// Populate values from the base palette. /// </summary> /// <param name="state">Palette state to use when populating.</param> public void PopulateFromBase(PaletteState state) { _back.PopulateFromBase(state); _border.PopulateFromBase(state); _content.PopulateFromBase(state); }