static void Main(string[] args)
{
RouteManager.RegistAssembly(Assembly.GetEntryAssembly());
BattleMatchManager.Instance.Start();
GameServer.Start(Config.GamePort);
FightServer.Instance.Start(Config.MahjongPort);
PokerServer.Instance.Start(Config.PokerPort);
//List<WinCardModel> ret = WinALG.Win(WinTestCards.test13(), false);
//if (ret.Count == 0)
// Console.WriteLine("没胡");
//else
//{
// foreach (var w in ret)
// {
// Console.WriteLine("胡了{0}番,{1}", w.GetTurnNum(), w.ToString());
// }
//}
//List<Card> ret = ChessHelper.CanListenCardList(WinTestCards.daduifu333());
//if (ret.Count == 0)
// Console.WriteLine("无听牌");
//else
//{
// foreach (var w in ret)
// {
// Console.WriteLine("听:" + w.ToString());
// }
//}
Console.Read();
}
}