public void TestStalemate()
{
Piece[][] board = new Piece[8][]
{
new[] { kb, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, qw, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, kw }
};
AtomicChessGame game = new AtomicChessGame(board, Player.Black);
Assert.True(game.IsStalemated(Player.Black));
}