public static WriteUnitSpherical ( CesiumOutputStream output, UnitSpherical value ) : void | ||
output | CesiumOutputStream | The stream to which to write the value. |
value | UnitSpherical | The value to write. |
return | void |
public static void WriteUnitSpherical(CesiumOutputStream output, UnitSpherical value)
{
output.WriteStartSequence();
output.WriteValue(value.Clock);
output.WriteValue(value.Cone);
output.WriteEndSequence();
}
CesiumWritingHelper::WriteUnitSpherical ( CesiumOutputStream output, string propertyName, IList |