CaveworldFlora.ClusterPlant.ExposeData C# (CSharp) Method

ExposeData() public method

Save and load internal state variables (stored in savegame data).
public ExposeData ( ) : void
return void
        public override void ExposeData()
        {
            base.ExposeData();
            Scribe_References.LookReference<Cluster>(ref this.cluster, "cluster");
            Scribe_References.LookReference<Thing>(ref this.glower, "glower");
        }