Cascade.MyMath.RandomRange C# (CSharp) Method

RandomRange() public static method

public static RandomRange ( Vector3 vec1, Vector3 vec2 ) : Vector3
vec1 Vector3
vec2 Vector3
return Vector3
        public static Vector3 RandomRange(Vector3 vec1, Vector3 vec2)
        {
            return new Vector3(RandomRange(vec1.X, vec2.X), RandomRange(vec1.Y, vec2.Y), RandomRange(vec1.Z, vec2.Z));
        }
        public static float Random()

Same methods

MyMath::RandomRange ( float num1, float num2 ) : float