Cascade.MusicManager.BeatIncremented C# (CSharp) Method

BeatIncremented() static private method

static private BeatIncremented ( ) : void
return void
        static void BeatIncremented()
        {
            if (beat % 8 == 0)
            {
                if (state == MusicState.Level1)
                {
                    if (bassIndex == 0)
                    {
                        bassIndex = 2;
                    }
                    else
                    {
                        bassIndex = 0;
                    }
                    if (chordProgression != null)
                    {
                        SoundEffect se = LoadBassSound(2, 28 + (MajorScale[Chords[bassIndex, 0]]));
                        if (bassNote != null)
                        {
                            bassNote.FadeOut(0.1f, 0.1f);
                        }
                        bassNote = AddNote(se.CreateInstance());
                    }
                }
            }
        }
        static void BarIncremented()