public SpawnParticle ( System.Windows.Media.Media3D.Point3D position, double speed, Color color, double size, double duration ) : void | ||
position | System.Windows.Media.Media3D.Point3D | |
speed | double | |
color | Color | |
size | double | |
duration | double | |
return | void |
public void SpawnParticle(Point3D position, double speed, Color color, double size, double duration)
{
try
{
ParticleSystem particleSystem = _particleSystems[color];
particleSystem.SpawnParticle(position, speed, size, duration, new Particle());
}
catch (Exception)
{
_countParticleErrors += 1;
}
}