CapDemo.GUI.User_Controls.Team_Setting.InitializeComponent C# (CSharp) Method

InitializeComponent() private method

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
return void
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Team_Setting));
            this.flp_Team = new System.Windows.Forms.FlowLayoutPanel();
            this.imageList1 = new System.Windows.Forms.ImageList(this.components);
            this.btn_AddTeam = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // flp_Team
            // 
            this.flp_Team.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.flp_Team.AutoScroll = true;
            this.flp_Team.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.flp_Team.Location = new System.Drawing.Point(21, 61);
            this.flp_Team.Name = "flp_Team";
            this.flp_Team.Size = new System.Drawing.Size(707, 401);
            this.flp_Team.TabIndex = 3;
            // 
            // imageList1
            // 
            this.imageList1.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList1.ImageStream")));
            this.imageList1.TransparentColor = System.Drawing.Color.Transparent;
            this.imageList1.Images.SetKeyName(0, "add.png");
            // 
            // btn_AddTeam
            // 
            this.btn_AddTeam.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(192)))), ((int)(((byte)(255)))));
            this.btn_AddTeam.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btn_AddTeam.ForeColor = System.Drawing.Color.Navy;
            this.btn_AddTeam.ImageIndex = 0;
            this.btn_AddTeam.ImageList = this.imageList1;
            this.btn_AddTeam.Location = new System.Drawing.Point(21, 19);
            this.btn_AddTeam.Name = "btn_AddTeam";
            this.btn_AddTeam.Size = new System.Drawing.Size(200, 35);
            this.btn_AddTeam.TabIndex = 2;
            this.btn_AddTeam.Text = "+ Thêm đội thi";
            this.btn_AddTeam.TextImageRelation = System.Windows.Forms.TextImageRelation.ImageBeforeText;
            this.btn_AddTeam.UseVisualStyleBackColor = false;
            this.btn_AddTeam.Click += new System.EventHandler(this.btn_AddTeam_Click);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Font = new System.Drawing.Font("Verdana", 8.25F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label1.ForeColor = System.Drawing.Color.OrangeRed;
            this.label1.Location = new System.Drawing.Point(18, 465);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(302, 13);
            this.label1.TabIndex = 4;
            this.label1.Text = "* Chỉ thêm tối thiểu là 2 đội và tối đa là 4 đội.";
            // 
            // Team_Setting
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.label1);
            this.Controls.Add(this.flp_Team);
            this.Controls.Add(this.btn_AddTeam);
            this.Name = "Team_Setting";
            this.Size = new System.Drawing.Size(748, 480);
            this.Load += new System.EventHandler(this.Team_Setting_Load);
            this.ResumeLayout(false);
            this.PerformLayout();

        }