CameraTools.PanToFollowTargetCameraBehaviour.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( Vector3 levelLimitMin, Vector3 levelLimitMax ) : void
levelLimitMin UnityEngine.Vector3
levelLimitMax UnityEngine.Vector3
return void
        public void Initialize(Vector3 levelLimitMin, Vector3 levelLimitMax)
        {
            this.levelLimitMin = levelLimitMin;
            this.levelLimitMax = levelLimitMax;
        }