public void ResetControllers()
{
//Reset Pan Positions back to 0.0f
Array.Clear(synth.PanPositions, 0, synth.PanPositions.Length);
//Set Tuning Positions back to 0.0f
Array.Clear(synth.TunePositions, 0, synth.TunePositions.Length);
//Reset Vol Positions back to 1.00f
for (int x = 0; x < synth.VolPositions.Length; x++)
synth.VolPositions[x] = 1.00f;
}