CSharpGL.SceneEditor.FormMain.glCanvas1_OpenGLDraw C# (CSharp) Method

glCanvas1_OpenGLDraw() private method

private glCanvas1_OpenGLDraw ( object sender, PaintEventArgs e ) : void
sender object
e PaintEventArgs
return void
        private void glCanvas1_OpenGLDraw(object sender, PaintEventArgs e)
        {
            //Color clearColor = this.scene.ClearColor;
            //OpenGL.ClearColor(clearColor.R / 255.0f, clearColor.G / 255.0f, clearColor.B / 255.0f, clearColor.A / 255.0f);
            //OpenGL.Clear(OpenGL.GL_COLOR_BUFFER_BIT | OpenGL.GL_DEPTH_BUFFER_BIT | OpenGL.GL_STENCIL_BUFFER_BIT);

            this.scene.Render();
            //this.glCanvas1.PointToClient(Control.MousePosition));
        }
    }