public GeDrawSync ( System.Action SyncCallback ) : void | ||
SyncCallback | System.Action | |
return | void |
public void GeDrawSync(Action SyncCallback)
{
Syncing = true;
Status2.CallbackOnStateOnce(Status2Enum.Completed, () =>
{
CapturingWaypoint();
GpuImpl.Sync(LastProcessedGpuDisplayList.GpuStateStructPointer);
SyncCallback();
Syncing = false;
});
}