private SearchItems ( ImpactEffect impactEffects = null, GuardianAttribute guardianAttributes = null, LightAbility lightAbilities = null, DamageType damageTypes = null, SourceCategory sourcecat = null, long sourcehash = null, bool matchrandomsteps = null, bool definitions = null, long categories = null, SortOrder order = null, WeaponPerformance weaponPerformance = null, Rarity rarity = null, int page = null, string name = null, Count count = null, bool orderstathash = null, SortDirection direction = null, long step = null ) : Task |
||
impactEffects | ImpactEffect | |
guardianAttributes | GuardianAttribute | |
lightAbilities | LightAbility | |
damageTypes | DamageType | |
sourcecat | SourceCategory | |
sourcehash | long | |
matchrandomsteps | bool | |
definitions | bool | |
categories | long | |
order | SortOrder | |
weaponPerformance | WeaponPerformance | |
rarity | Rarity | |
page | int | |
name | string | |
count | Count | |
orderstathash | bool | |
direction | SortDirection | |
step | long | |
return | Task |
public Task<SearchItemsResponse> SearchItems(ImpactEffect? impactEffects = null, GuardianAttribute? guardianAttributes = null, LightAbility? lightAbilities = null, DamageType? damageTypes = null, SourceCategory? sourcecat = null, long? sourcehash = null, bool? matchrandomsteps = null, bool? definitions = null, long? categories = null, SortOrder? order = null, WeaponPerformance? weaponPerformance = null, Rarity? rarity = null, int? page = null, string name = null, Count? count = null, bool? orderstathash = null, SortDirection? direction = null, long? step = null)
{
var model = new
{
impactEffects,
guardianAttributes,
lightAbilities,
damageTypes,
sourcecat,
sourcehash,
matchrandomsteps,
definitions,
categories,
order,
weaponPerformance,
rarity,
page,
name,
count,
orderstathash,
direction,
step
};
return Request<SearchItemsResponse>(model);
}