BrashMonkey.Spriter.Data.IO.SCMLParser.LoadSCML C# (CSharp) Method

LoadSCML() public method

Loads spriter information from SCML.
public LoadSCML ( string path ) : void
path string
return void
        public void LoadSCML(string path)
        {
            // Load document
            scml.Load(path);

            // Reset all data
            m_Data.Reset();

            // Convert from SCML to object model

            if(scml.DocumentElement == null)
                throw new FileLoadException("Error loading XML document");
            if(!scml.DocumentElement.Name.Equals("spriter_data"))
                throw new FormatException("XML document does not contain root spriter_data element");

            // version info
            ReadVersionInfo(scml.DocumentElement);

            foreach (XmlElement child in scml.DocumentElement)
            {
                // meta_data
                if (child.Name.Equals("meta_data"))
                    ReadMetaData(child, m_Data.metaData);

                // folder
                else if (child.Name.Equals("folder"))
                    ReadFolder(child);

                // atlas
                else if (child.Name.Equals("atlas"))
                    ReadAtlas(child);

                // entity
                else if (child.Name.Equals("entity"))
                    ReadEntity(child);

                // character_map
                else if (child.Name.Equals("character_map"))
                    ReadCharacterMap(child);

                // document_info
                else if (child.Name.Equals("document_info"))
                    ReadDocumentInfo(child);
            }

            // Find object references
            FindObjectReferences();
        }