Box2DX.Dynamics.RevoluteJoint.RevoluteJoint C# (CSharp) Method

RevoluteJoint() public method

public RevoluteJoint ( RevoluteJointDef def ) : System
def RevoluteJointDef
return System
        public RevoluteJoint(RevoluteJointDef def)
            : base(def)
        {
            _localAnchor1 = def.LocalAnchor1;
            _localAnchor2 = def.LocalAnchor2;
            _referenceAngle = def.ReferenceAngle;

            _impulse = new Vec3();
            _motorImpulse = 0.0f;

            _lowerAngle = def.LowerAngle;
            _upperAngle = def.UpperAngle;
            _maxMotorTorque = def.MaxMotorTorque;
            _motorSpeed = def.MotorSpeed;
            _enableLimit = def.EnableLimit;
            _enableMotor = def.EnableMotor;
            _limitState = LimitState.InactiveLimit;
        }