Box2DX.Collision.PolygonShape.GetFirstVertex C# (CSharp) Method

GetFirstVertex() public method

Get the first vertex and apply the supplied transform.
public GetFirstVertex ( XForm xf ) : Vec2
xf Box2DX.Common.XForm
return Box2DX.Common.Vec2
		public Vec2 GetFirstVertex(XForm xf)
		{
			return Common.Math.Mul(xf, _coreVertices[0]);
		}