Box2D.Common.MathUtils.RandomFloat C# (CSharp) Method

RandomFloat() public static method

public static RandomFloat ( Random r, float argLow, float argHigh ) : float
r System.Random
argLow float
argHigh float
return float
        public static float RandomFloat(Random r, float argLow, float argHigh)
        {
            return (float)r.NextDouble() * (argHigh - argLow) + argLow;
        }

Same methods

MathUtils::RandomFloat ( float argLow, float argHigh ) : float