public GMSkyTemple()
{
Name = "Sky Temple";
LoadingMatchPath = "./images/loading_skytemple.png";
LaneRule = new[] {2, 2, 1};
NavigationFactor = 15;
MinimapRectangle = new Rectangle(1500, 670, 430, 400);
MapChallengeBehavior = GameModes.EmptyComposite;
LeftBasePoint = new Point(1580, 806);
RightBasePoint = new Point(1847, 808);
LeftFountain = new Point(1561, 787);
RightFountain = new Point(1863, 789);
TopLane = new[]
{
new Point(1603, 792), new Point(1673, 742), new Point(1714, 744), new Point(1753, 740),
new Point(1815, 766)
};
MidLane = new[]
{
new Point(1632, 825), new Point(1681, 836), new Point(1713, 839), new Point(1747, 833),
new Point(1795, 819)
};
BotLane = new[]
{
new Point(1607, 853), new Point(1679, 913), new Point(1713, 909), new Point(1747, 912),
new Point(1815, 850)
};
}