private D3DXMatrixMultiply ( D3DXMATRIX &pOut, D3DXMATRIX &pM1, D3DXMATRIX &pM2 ) : |
||
pOut | D3DXMATRIX | |
pM1 | D3DXMATRIX | |
pM2 | D3DXMATRIX | |
return |
private static extern IntPtr D3DXMatrixMultiply(
out D3DXMATRIX pOut,
ref D3DXMATRIX pM1,
ref D3DXMATRIX pM2
);