protected CreateAndSetupGestureEngine ( System.Windows.Input.TouchDevice device ) : IGestureEngine | ||
device | System.Windows.Input.TouchDevice | The touch device that caused started the potential gesture |
return | IGestureEngine |
protected IGestureEngine CreateAndSetupGestureEngine(TouchDevice device)
{
var engine = _engineCreator();
engine.TouchDevice = device;
engine.GestureAborted += engine_GestureAborted;
engine.GestureCompleted += engine_GestureCompleted;
engine.GestureStarted += engine_GestureStarted;
return engine;
}
EngineHandlerBase::CreateAndSetupGestureEngine ( System.Windows.Input.MouseDevice device ) : IGestureEngine |