Blackjack.ActionTable.FromStrategy C# (CSharp) Method

FromStrategy() public static method

public static FromStrategy ( IBlackjackPlayer strategy ) : ActionTable
strategy IBlackjackPlayer
return ActionTable
        public static ActionTable FromStrategy(IBlackjackPlayer strategy)
        {
            var table = new ActionTypes[35, 10];
            List<PlayerHand> hands = new List<PlayerHand>();
            hands.Add(null);
            for (int dealer = 0; dealer < 10; dealer++)
            {
                DealerHand dealerHand = new DealerHand();
                dealerHand.AddCard(new Card((Ranks)dealer));

                for (int p = 0; p < 35; p++)
                {
                    PlayerHand playerHand = new PlayerHand()
                    {
                        Player = strategy,
                        Bet = 1
                    };

                    if (p < 10)
                    {
                        playerHand.AddCard(new Card((Ranks)p));
                        playerHand.AddCard(new Card((Ranks)p));
                    }
                    else if (p < 19)
                    {
                        playerHand.AddCard(new Card(Ranks.Ace));
                        playerHand.AddCard(new Card((Ranks)(p - 10)));
                    }
                    else if (p < 26)
                    {
                        playerHand.AddCard(new Card(Ranks.Two));
                        playerHand.AddCard(new Card((Ranks)(p - 18)));
                    }
                    else
                    {
                        playerHand.AddCard(new Card(Ranks.Ten));
                        playerHand.AddCard(new Card((Ranks)(p - 26)));
                    }
                    hands[0] = playerHand;

                    HandInfo info = new HandInfo()
                    {
                        DealerHand = dealerHand,
                        HandToPlay = 0,
                        PlayerHands = hands
                    };

                    var hs = strategy.Hit(info) ? ActionTypes.Hit : ActionTypes.Stand;
                    var type = hs;
                    if (p < 10 && strategy.Split(info))
                        type = hs == ActionTypes.Hit ? ActionTypes.SplitOrHit : ActionTypes.SplitOrStand;
                    else if (strategy.DoubleDown(info))
                        type = hs == ActionTypes.Hit ? ActionTypes.DoubleDownOrHit : ActionTypes.DoubleDownOrStand;

                    table[p, dealer] = type;
                }

            }

            return new ActionTable(table);
        }