public void TestQfg2FighterMaxValues()
{
QfgCharacter qfgCharacter = new QfgCharacter();
qfgCharacter.QfgGame = QfgGames.QFG2;
qfgCharacter.QfgClass = QfgClasses.Fighter;
qfgCharacter.CharacterName = "Adam";
qfgCharacter.SetMaxValues();
string characterString = qfgCharacter.Encode();
Assert.AreEqual<string>(QFG2_FIGHTER_MAX_VAL, characterString);
}