public Generator()
: base()
{
glTypemap = "Glx\\glx.tm";
csTypemap = "csharp.tm";
enumSpec = "Glx\\glxenum.spec";
enumSpecExt = "Glx\\glxenumext.spec";
glSpec = "Glx\\glx.spec";
glSpecExt = "Glx\\glxext.spec";
importsFile = "GlxCore.cs";
delegatesFile = "GlxDelegates.cs";
enumsFile = "GlxEnums.cs";
wrappersFile = "Glx.cs";
Settings.OutputClass = "Glx";
Settings.FunctionPrefix = "glX";
Settings.ConstantPrefix = "GLX_";
if (Settings.Compatibility == Settings.Legacy.Tao)
{
Settings.OutputNamespace = "Tao.Platform.Glx";
//Settings.WindowsGDI = "Tao.Platform.Windows.Gdi";
}
else
{
Settings.OutputNamespace = "OpenTK.Platform.X11";
}
}