Bind.Glx.Generator.Generator C# (CSharp) Method

Generator() public method

public Generator ( ) : System.Diagnostics
return System.Diagnostics
        public Generator()
            : base()
        {
            glTypemap = "Glx\\glx.tm";
            csTypemap = "csharp.tm";
            enumSpec = "Glx\\glxenum.spec";
            enumSpecExt = "Glx\\glxenumext.spec";
            glSpec = "Glx\\glx.spec";
            glSpecExt = "Glx\\glxext.spec";

            importsFile = "GlxCore.cs";
            delegatesFile = "GlxDelegates.cs";
            enumsFile = "GlxEnums.cs";
            wrappersFile = "Glx.cs";

            Settings.OutputClass = "Glx";
            Settings.FunctionPrefix = "glX";
            Settings.ConstantPrefix = "GLX_";


            if (Settings.Compatibility == Settings.Legacy.Tao)
            {
                Settings.OutputNamespace = "Tao.Platform.Glx";
                //Settings.WindowsGDI = "Tao.Platform.Windows.Gdi";
            }
            else
            {
                Settings.OutputNamespace = "OpenTK.Platform.X11";
            }
        }