public GL4Generator(string name, string dirname)
: base(name, dirname)
{
glTypemap = "GL/gl.tm";
csTypemap = Settings.LanguageTypeMapFile;
enumSpec = "GL/signatures.xml";
enumSpecExt = String.Empty;
glSpec = "GL/signatures.xml";
glSpecExt = String.Empty;
Settings.OverridesFile = "GL/gloverrides.xml";
Settings.ImportsFile = "GLCore.cs";
Settings.DelegatesFile = "GLDelegates.cs";
Settings.EnumsFile = "GLEnums.cs";
Settings.WrappersFile = "GL.cs";
Settings.ImportsClass = "Core";
Settings.DelegatesClass = "Delegates";
Settings.OutputClass = "GL";
}
}