private void SetBaseDefaults()
{
AgricultureMultipler = 1.0f;
WasteMultipler = 1.0f;
CommerceMultipler = 1.0f;
ResearchMultipler = 1.0f;
ConstructionMultipler = 1.0f;
EngineMultipler = 1.0f;
ArmorMultipler = 1.0f;
ShieldMultipler = 1.0f;
BeamMultipler = 1.0f;
ParticleMultipler = 1.0f;
MissileMultipler = 1.0f;
TorpedoMultipler = 1.0f;
BombMultipler = 1.0f;
GrowthMultipler = 1.0f;
SpyMultipler = 1.0f;
SpyDefenseMultipler = 1.0f;
AccuracyMultipler = 1.0f;
CharismaMultipler = 1.0f;
}