Beyond_Beyaan.Data_Managers.RaceManager.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( DirectoryInfo directory, Random r, string &reason ) : bool
directory System.IO.DirectoryInfo
r System.Random
reason string
return bool
        public bool Initialize(DirectoryInfo directory, Random r, out string reason)
        {
            try
            {
                string path = Path.Combine(directory.FullName, "races");
                DirectoryInfo di = new DirectoryInfo(path);
                if (!di.Exists)
                {
                    //If it don't exist, create one so users can add races
                    di.Create();
                }
                foreach (FileInfo fi in di.GetFiles("*.xml"))
                {
                    Race race = new Race();
                    if (!race.Initialize(fi, r, out reason))
                    {
                        return false;
                    }
                    Races.Add(race);
                }
                reason = null;
                return true;
            }
            catch (Exception e)
            {
                reason = e.Message;
                return false;
            }
        }

Usage Example

Beispiel #1
0
        public bool Initalize(int screenWidth, int screenHeight, DirectoryInfo dataSet, bool showTutorial, Form parentForm, out string reason)
        {
            _parentForm = parentForm;

            Random = new Random();

            MousePos = new Point();

            ScreenWidth = screenWidth;
            ScreenHeight = screenHeight;
            GameDataSet = dataSet;

            Galaxy = new Galaxy();
            EmpireManager = new EmpireManager(this);

            ShipShader = GorgonLibrary.Graphics.FXShader.FromFile("ColorShader.fx", GorgonLibrary.Graphics.ShaderCompileOptions.OptimizationLevel3);
            StarShader = GorgonLibrary.Graphics.FXShader.FromFile("StarShader.fx", GorgonLibrary.Graphics.ShaderCompileOptions.OptimizationLevel3);

            if (!SpriteManager.Initialize(GameDataSet, out reason))
            {
                return false;
            }
            if (!FontManager.Initialize(GameDataSet, out reason))
            {
                return false;
            }
            RaceManager = new RaceManager();
            if (!RaceManager.Initialize(GameDataSet, Random, out reason))
            {
                return false;
            }
            AIManager = new AIManager();
            if (!AIManager.Initialize(GameDataSet, out reason))
            {
                return false;
            }
            MasterTechnologyManager = new MasterTechnologyManager();
            if (!MasterTechnologyManager.Initialize(this, out reason))
            {
                return false;
            }
            _mainGameMenu = new MainGameMenu();
            if (!_mainGameMenu.Initialize(this, out reason))
            {
                return false;
            }

            _screenInterface = _mainGameMenu;
            _currentScreen = Screen.MainMenu;

            _situationReport = new SituationReport(this);

            Cursor = SpriteManager.GetSprite("Cursor", Random);
            if (Cursor == null)
            {
                reason = "Cursor is not defined in sprites.xml";
                return false;
            }

            reason = string.Empty;
            return true;
        }