private static CalculateDistance ( int x1, int y1, int x2, int y2 ) : double | ||
x1 | int | |
y1 | int | |
x2 | int | |
y2 | int | |
return | double |
private static double CalculateDistance(int x1, int y1, int x2, int y2)
{
return Math.Sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
}