public NpcEntity ( |
||
id | ||
type | ||
life | ||
x | ||
y | ||
return | System |
public NpcEntity(UInt32 id, UInt32 type, UInt32 life, Int32 x, Int32 y)
: base(id,x,y)
{
m_type = type;
m_life = life;
m_hasFlags = false;
m_moving = false;
}
NpcEntity::NpcEntity ( ) : System |