BannerlordTwitch.Util.RenderExport.CreateItemBaseEntity C# (CSharp) Method

CreateItemBaseEntity() public method

public CreateItemBaseEntity ( ItemObject item, Scene scene, Camera &camera ) : GameEntity
item ItemObject
scene Scene
camera Camera
return GameEntity
	    public GameEntity CreateItemBaseEntity(ItemObject item, Scene scene, ref Camera camera)
	    {
		    MatrixFrame identity = MatrixFrame.Identity;
		    MatrixFrame identity2 = MatrixFrame.Identity;
		    MatrixFrame identity3 = MatrixFrame.Identity;
		    camera = Camera.CreateCamera();
		    //GetItemPoseAndCamera(item, scene, ref camera, ref identity, ref identity2, ref identity3);
		    return AddItem(scene, item, identity, identity2, identity3);
	    }