BankPlank.Program.Game_Start C# (CSharp) Method

Game_Start() private static method

private static Game_Start ( EventArgs args ) : void
args System.EventArgs
return void
        private static void Game_Start(EventArgs args)
        {
            Menu = new Menu("BankPlank", "BankPlank", true);

            var TargetSelectorMenu = new Menu("Target Selector", "Target Selector");
            TargetSelector.AddToMenu(TargetSelectorMenu);
            Menu.AddSubMenu(TargetSelectorMenu);


            Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));
            Orbwalker = new Orbwalking.Orbwalker(Menu.SubMenu("Orbwalking"));


            //------------Combo
            Menu.AddSubMenu(new Menu("Combo", "Combo"));
            Menu.SubMenu("Combo").AddItem(new MenuItem("UseQ", "Use Q").SetValue(true));
            Menu.SubMenu("Combo").AddItem(new MenuItem("Ignite", "Use Ignite").SetValue(true));

            Menu.SubMenu("Combo").AddItem(new MenuItem("ComboActive", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press)));
            //-------------end Combo

            Menu.AddSubMenu(new Menu("Misc", "Misc"));
            Menu.SubMenu("Misc").AddItem(new MenuItem("AutoW", "AutoW CC").SetValue(true));
            Menu.SubMenu("Misc").AddItem(new MenuItem("filler", "-------Auto W if HP < % hp-------"));
            Menu.SubMenu("Misc").AddItem(new MenuItem("AutoWhpbool", "AutoW based on low HP?").SetValue(true));
            Menu.SubMenu("Misc").AddItem(new MenuItem("AutoWhp", "AutoW if hp <").SetValue(new Slider(40, 100, 0)));

            Menu.AddSubMenu(new Menu("Farm", "Farm"));
            Menu.SubMenu("Farm").AddItem(new MenuItem("UseQFarm", "Use Q").SetValue(false));
            Menu.SubMenu("Farm").AddItem(new MenuItem("FarmActive", "Farm!").SetValue(new KeyBind("A".ToCharArray()[0], KeyBindType.Press)));

            Menu.AddToMainMenu();

            Player = ObjectManager.Player;

            Q = new Spell(SpellSlot.Q, 625);
            W = new Spell(SpellSlot.W);

            Game.PrintChat("BankPlank Loaded.");

            Drawing.OnDraw += Drawing_OnDraw;
            Game.OnGameUpdate += Game_OnUpdate;
        }