Ballz.CameraTrajectory.CameraTrajectory C# (CSharp) Method

CameraTrajectory() public method

public CameraTrajectory ( Vector2 startpoint, Vector2 endpoint, GameTime startTime ) : System
startpoint Vector2
endpoint Vector2
startTime Microsoft.Xna.Framework.GameTime
return System
        public CameraTrajectory(Vector2 startpoint, Vector2 endpoint, GameTime startTime)
        {
            StartPoint = startpoint;
            EndPoint = endpoint;
            StartTime = startTime.TotalGameTime;
            _speed = (EndPoint - StartPoint).Length () / (float)Math.PI; // 2 seconds fly time
            valid = true;
        }