Ballz.Sound.SoundControl.InitMusic C# (CSharp) Method

InitMusic() private method

private InitMusic ( SoundEffect sndEffect ) : void
sndEffect Microsoft.Xna.Framework.Audio.SoundEffect
return void
        private void InitMusic(SoundEffect sndEffect)
        {
            music = sndEffect.CreateInstance();
            music.IsLooped = true;
            music.Volume = (float)Game.GameSettings.MasterVolume.Value / (float)100;
            music.Play();
        }