public Worms ( int width, int height, bool usePlayerTurns = false ) : System | ||
width | int | |
height | int | |
usePlayerTurns | bool | |
return | System |
public Worms(int width, int height, bool usePlayerTurns = false)
{
this.width = width;
this.height = height;
MapName = "Generated";
UsePlayerTurns = usePlayerTurns;
}
Worms::Worms ( string mapName = "Beach", bool usePlayerTurns = false ) : System |