public Edge ( int ax, int ay, int bx, int by ) : Microsoft.Xna.Framework | ||
ax | int | |
ay | int | |
bx | int | |
by | int | |
return | Microsoft.Xna.Framework |
public Edge(int ax, int ay, int bx, int by)
{
this.AX = ax; this.AY = ay;
this.BX = bx; this.BY = by;
A = 0.5f * new Vector2(ax, ay);
B = 0.5f * new Vector2(bx, by);
}
Terrain.Edge::Edge ( int ax, int ay, int bx, int by, Vector2 a, Vector2 b ) : Microsoft.Xna.Framework |