public static void Main()
{
Logger.Info("Start initialization.");
var kernel = new StandardKernel();
// TODO: create logger module
kernel.Bind<ILogger>().ToMethod(x => LogHelper.GetLogger());
DependancyBinder.Instance
.RegisterModules(
new ModelsModule(kernel),
new LogicModule(kernel),
new ValidationModule(kernel),
new CommandModule(kernel),
new HighscoreModule(kernel),
new SaverModule(kernel),
new ConsoleModule(kernel))
.LoadAll();
var ctx = new Context(kernel);
var bundle = new ConsoleBundle(kernel);
// TODO: extract in a module
bundle.CommandFactory.RegisterCommand("exit", () => new ExitCommand());
var engine = new ConsoleEngine(ctx, bundle);
Logger.Info("Starting the game.");
engine.Run();
}