public BabylonCamera()
{
position = new[] { 0f, 0f, 0f };
rotation = new[] { 0f, 0f, 0f };
// Default values
fov = 0.8f;
minZ = 0.1f;
maxZ = 5000.0f;
speed = 1.0f;
inertia = 0.9f;
mode = 0;
orthoLeft = null;
orthoRight = null;
orthoBottom = null;
orthoTop = null;
type = "FreeCamera";
}
}