BF2Statistics.Gamespy.Net.GamespyTcpStream.HandleSocketError C# (CSharp) Method

HandleSocketError() private method

If there was a socket error, it can be handled propery here
private HandleSocketError ( SocketError socketError ) : void
socketError SocketError
return void
        private void HandleSocketError(SocketError socketError)
        {
            if (socketError != SocketError.Success)
            {
                if (!SocketClosed)
                    Close();
            }

            /* Error Handle Here
            switch (socketError)
            {
                case SocketError.TooManyOpenSockets:
                case SocketError.Shutdown:
                case SocketError.Disconnecting:
                case SocketError.ConnectionReset:
                case SocketError.NotConnected:
                case SocketError.TimedOut:
                case SocketError.ProcessLimit:
                case SocketError.SocketError:
                case SocketError.HostDown:
                case SocketError.NetworkDown:
                case SocketError.NetworkReset:
                case SocketError.NetworkUnreachable:
                    break;
            }
            */
        }