BEPUutilities2.Matrix3x3.Determinant C# (CSharp) Method

Determinant() private method

private Determinant ( ) : float
return float
        public float Determinant()
        {
            //Current implementation of cross far from optimal without shuffles. This assumes it'll eventually be accelerated.
            Vector3 cross;
            Vector3x.Cross(ref Y, ref Z, out cross);
            return Vector3.Dot(X, cross);
        }