BEPUphysics.Settings.MotionSettings.PairAllowsCCD C# (CSharp) Method

PairAllowsCCD() static private method

static private PairAllowsCCD ( System.Entity entity, CollidablePairHandler pair ) : bool
entity System.Entity
pair CollidablePairHandler
return bool
        internal static bool PairAllowsCCD(Entity entity, CollidablePairHandler pair)
        {
            var other = (pair.broadPhaseOverlap.entryA == entity.CollisionInformation ? pair.broadPhaseOverlap.entryB : pair.broadPhaseOverlap.entryA) as Collidable;
            return CCDFilter(entity, other, pair);
        }