BEPUphysics.OtherSpaceStages.ForceUpdater.UpdateObject C# (CSharp) Method

UpdateObject() private method

private UpdateObject ( int i ) : void
i int
return void
        void UpdateObject(int i)
        {
            if (dynamicObjects.Elements[i].IsActive)
                dynamicObjects.Elements[i].UpdateForForces(timeStepSettings.TimeStepDuration);
        }