BEPUphysics.EntityStateManagement.InterpolatedStatesManager.UpdateSingleThreaded C# (CSharp) Method

UpdateSingleThreaded() protected method

protected UpdateSingleThreaded ( ) : void
return void
        protected override void UpdateSingleThreaded()
        {
            for (int i = 0; i < manager.entities.Count; i++)
            {
                UpdateIndex(i);
            }
            FlipBuffers();
        }