BEPUphysics.EntityStateManagement.InterpolatedStatesAccessor.IsBufferAccessible C# (CSharp) Method

IsBufferAccessible() private method

private IsBufferAccessible ( ) : bool
return bool
        bool IsBufferAccessible()
        {
            return bufferedStates.BufferedStatesManager != null && bufferedStates.BufferedStatesManager.Enabled && bufferedStates.BufferedStatesManager.InterpolatedStates.Enabled;
        }