BEPUphysics.Constraints.TwoEntity.Joints.TwistJoint.TwistJoint C# (CSharp) Method

TwistJoint() public method

Constructs a new constraint which prevents the connected entities from twisting relative to each other. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the WorldAxisA and WorldAxisB (or their entity-local versions). This constructor sets the constraint's IsActive property to false by default.
public TwistJoint ( ) : System
return System
        public TwistJoint()
        {
            IsActive = false;
        }

Same methods

TwistJoint::TwistJoint ( Entity connectionA, Entity connectionB, Vector3 axisA, Vector3 axisB ) : System