BEPUphysics.Constraints.TwoEntity.Joints.BallSocketJoint.BallSocketJoint C# (CSharp) Method

BallSocketJoint() public method

Constructs a spherical joint. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the offsets (OffsetA, OffsetB or LocalOffsetA, LocalOffsetB). This constructor sets the constraint's IsActive property to false by default.
public BallSocketJoint ( ) : System
return System
        public BallSocketJoint()
        {
            IsActive = false;
        }

Same methods

BallSocketJoint::BallSocketJoint ( Entity connectionA, Entity connectionB, System.Vector3 anchorLocation ) : System