BEPUphysics.Constraints.TwoEntity.JointLimits.RevoluteLimit.RevoluteLimit C# (CSharp) Method

RevoluteLimit() public method

Constructs a new constraint which prevents the connected entities from rotating relative to each other around an axis beyond given limits. To finish the initialization, specify the connections (ConnectionA and ConnectionB) as well as the TestAxis (or its entity-local version) and the Basis. This constructor sets the constraint's IsActive property to false by default.
public RevoluteLimit ( ) : System
return System
        public RevoluteLimit()
        {
            IsActive = false;
        }

Same methods

RevoluteLimit::RevoluteLimit ( Entity connectionA, Entity connectionB ) : System
RevoluteLimit::RevoluteLimit ( Entity connectionA, Entity connectionB, Vector3 limitedAxis, Vector3 testAxis, float minimumAngle, float maximumAngle ) : System