BEPUphysics.Constraints.SolverGroups.WeldJoint.WeldJoint C# (CSharp) Method

WeldJoint() public method

Constructs a new constraint which restricts the linear and angular motion between two entities. This constructs the internal constraints, but does not configure them. Before using a constraint constructed in this manner, ensure that its active constituent constraints are properly configured. The entire group as well as all internal constraints are initially inactive (IsActive = false).
public WeldJoint ( ) : BEPUphysics.Constraints.TwoEntity
return BEPUphysics.Constraints.TwoEntity
        public WeldJoint()
        {
            IsActive = false;
            BallSocketJoint = new BallSocketJoint();
            NoRotationJoint = new NoRotationJoint();
            Add(BallSocketJoint);
            Add(NoRotationJoint);
        }

Same methods

WeldJoint::WeldJoint ( Entity connectionA, Entity connectionB ) : BEPUphysics.Constraints.TwoEntity
WeldJoint