BEPUphysics.CollisionShapes.EntityShape.ComputeCenter C# (CSharp) Method

ComputeCenter() public method

Computes the center of the shape. This can be considered its center of mass.
public ComputeCenter ( ) : Vector3
return Vector3
        public virtual Vector3 ComputeCenter()
        {
            ShapeDistributionInformation shapeInfo;
            ComputeDistributionInformation(out shapeInfo);
            return shapeInfo.Center;
        }
        /// <summary>

Same methods

EntityShape::ComputeCenter ( float &volume ) : Vector3