BEPUphysics.BroadPhaseEntries.StaticMesh.OnShapeChanged C# (CSharp) Method

OnShapeChanged() protected method

protected OnShapeChanged ( BEPUphysics.CollisionShapes.CollisionShape collisionShape ) : void
collisionShape BEPUphysics.CollisionShapes.CollisionShape
return void
        protected override void OnShapeChanged(CollisionShape collisionShape)
        {
            if (!IgnoreShapeChanges)
            {
                mesh = new TriangleMesh(Shape.TriangleMeshData);
                UpdateBoundingBox();
            }
        }